Pete`s Opengl2 Driver 2.8 Download
- This release is basically an 'ePSXe birthday' version: after a long
time the ePSXe team wanted to make an update to their main emu, and
to improve the compatibility with some games. One of the compatibility
fixes had to be done in the gpu plugins, so, well, I had to fire up
my compilers as well.. I don´t wanted to let ´em down, eh?
Since my free time is somewhat limited, I have not made many other
changes, though (at least in the last weeks.. I cannot remember what
I´ve done the last years in the gpu plugins, so I basically hope that
I didn´t mess something up, ehehe).
- First, the mentioned game fix. This will prevent lock ups in certain
games (for example 'Dukes of Hazzard' or 'Hot wheels turbo racing').
The main emu can enable this fix by a new gpu interface function
automatically, for other emus you can enable the 'special game fix'
manually in the gpu config window (the fix is called 'Fake ´gpu busy´
states').
- The main emu can use a new gpu interface function, to enable the
gpu´s 'FPS limitation' automatically. Why? Because most new psx emu
users seem to have problems with the 'FPS' concept, and are unable to
activate the correct settings (just as a reminder: 'higher FPS' is not
equal to 'smoother display' in psx emulation).
- Nagisa from SSSPSX added new frame limit timings to the Peops soft gpu
plugin. I have put this timings into my hw/accel plugins as well,
let´s see what will happen
The differences are small, though: in non-interlaced modes the automatic
FPS timings are now set to 49.76 FPS (PAL) or 59.82 FPS (NTSC).
- calb of the ePSXe team suggested to add a 'visual rumble' feature to
the gpu plugins: whenever the pad vibration kicks in, the display should
also start to shake. Ok, done.. just remember, you have to enable this
feature in the main emu (pad configuration window), not in the gpu config.
And, of course, in some games the visual rumble can get very annoying.. :)
- Last but not least a 'most wanted' feature for widescreen users:
PSX games have usually a 4:3 width/height ratio. Therefore a 16:10
fullscreen mode (example: 1680x1050) will stretch the display in
an ugly way. If your monitor or your gfx card driver has no option to
display 4:3 modes correctly, you can now set a proper 4:3 'window
size' (in our example: 1400x1050) and activate the new 'Use window size
in fullscreen mode' option in the plugin.
That will produce a proper display, of course with black borders on the
left and right sides of your monitor, but hey :)
- Ah, and another note for ATI users: please update to Catalyst 8.5 to
avoid glitches!
'scarlet crimson rosy red - I must be dead - or stoned out of my head
orange yellow tangerine - the acid queen - in a psychedelic scene
ochre chestnut chocolate brown - I´m upside down - on a cosmic eiderdown
ivory milky chalky white - the stars ignite - I vanish in the light
that burns so bright'
- 'Across The Rainbow Bridge' by Ayreon
Opengl 2 Driver Download
Download the latest version of Pete`s OpenGL2 PSX GPU (2.8). Quote from Pete's page. Old GPU Plugins. Pete's GPU archive. Pete's OpenGL2 PSX GPU Version 2.8. - special bug fix release for ATI 3.7.0 Linux drivers. Pete's OpenGL2. Dec 29, 2005 Pete's OpenGL2 PSX GPU 2.8 Released Category: Playstation - trickyfree suggested on my messageboard to have some different types of.
drakonolus
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I got a little problem with the the Pete's OpenGl2 Driver 2.9 plugin here. Since then, i wanted on try to make the Shaders work properly.
My specs are very low:
Windows XP Professional.
Service Pack 3
Intel(R) Celeron M CPU 430 @ 1.73ghz
512mb Ram
80Gb Hard Drive.
DirectX 9.0c
I know, i got an small machine i'm afraid. But i manage on play my games using the ePSXe pretty well, even with those another PeteGL / Peops GL plugins as well ( including the infamous GDSx from the PSCX2 emulator. ) and everything runs just fine like a charm. .... Don't know if this plugin wont work inside at my machine counterpart because of that.
Anyway, the real problem is; got the shaders. Even if i choose the shader file what i want on try to use inside at the Plugin configuration and Shaders options, the game crash and wont open. And the following messages appear:
1) Missing Render - Texture Extension!
After on hitting accept / ok some many times, it appears another messages on telling me .....
2) No pixel format available
3) Shader effects: missing custom file!
I did everything and doesn't work anything.
...... I know, i have an acquire another and updated computer i'm afraid, doesn't have any choice. But i manage to open a lot of ( heavy ) PC games that they wont opened before. Or even on try to play my Playstation games using the another plugins as well.
I'm just wonder if i can open my games using this famous shaders inside on my machine. That's all.
..... Custom File?
Pete's Opengl2 Driver 2 9
Full & free download Petes Opengl2 Driver 2.8 from AYS search results.We have many downloads related to Petes Opengl2 Driver 2.8 which are hosted on sites like rapidgator, extabit, netload, uploaded and more. Old GPU Plugins. Pete's GPU archive. Pete's OpenGL2 PSX GPU Version 2.8. - special bug fix release for ATI 3.7.0 Linux drivers. Pete's OpenGL2 PSX GPU Version 2. Playstation Plugins & Utilities! Pete's OpenGL2 PSX GPU 2.9: Windows. Download Net Play Plugins. File Platform License Date. Full download petes opengl2 driver 2.9 free download from search results.petes opengl2 driver 2.9 free download hosted on extabit, rapidgator, rapidshare, lumfile, netload, uploaded and torrent with keygen, crack.
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